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DiverCity
Plastic and musical numeric installation © B. Gortais/T. Delor/M. Brouillard/G. Hutzler |
:: Credits ::
- Bernard Gortais (scenography and plastic design)
- Guillaume Hutzler (technical design and programming)
- Thierry Delor (musical design)
- Mireille Brouillard (musical design)
:: Exhibitions ::
- January 8th-30th: Quand l'art rencontre la technologie, MJC Fernand Léger, Corbeil-Essonnes (France)
- November 21th-22th: Fête de la science, Évry-Val d'Essonne University, Évry (France)
:: Publications ::
In English
Hutzler G., Gortais B., Orlarey
Y., "Mutations: Plastic and Musical Improvisation by
Distributed Agents", in World Multiconference on Systemics,
Cybernetics and Informatics 2001, Orlando (Florida, USA),
N. Callaos, X. Zong, C. Vergez and J. R. Peleaz eds, Volume
X, pp. 380 385, IIIS, Orlando, 2001.
Hutzler G.,
Gortais B., Drogoul A., "The Garden of Chances: a Visual
Ecosystem", in Leonardo, Vol. 33, Issue 2, pp. 101-106,
April 2000, International Society for the Arts, Sciences and
Technology, MIT Press.
In French
Hutzler G., "Le Has(Art) et la
néce(Cité) - Une approche (auto-)poïétique des systèmes
complexes", Thèse d'Habilitation à Diriger des Recherches,
Université d'Evry-Val d'Essonne, 15 juin 2011.
Hutzler G., "Le Has(art) et la
nécessité", Esthétique et Complexité - Créations,
expérimentations et neurosciences, Z. Kapoula et
L.-J. Lestocart éds., pp. 85-102, Editions du CNRS, Paris,
2011.
:: Presentation ::
Multimodal interaction in an ambient environment
Although Jardin des Hasards includes interactivity with the spectator, offering the latter the possibility of "cultivating" his garden (adding a plant, removing one, watering them, fertilizing them), this interactivity has remained limited until now. With Divercité, the spectator takes an active role in the creative process. The aim is for the overall dynamics of the system to be the combined result of a dynamic endogenous to the system, and an exogenous pressure exerted by the spectators. From a scientific point of view, this work moves from a visualization issue to a human-machine interaction issue.